Blueprint Overview
All blueprint facing nodes are contained within the UThirdwebFunctionLibrary
class. It provides a comprehensive set of
Blueprint functions to interact with Thirdweb's wallet functionalities within Unreal Engine. This includes utilities
for wallet creation, session management, signing messages, and more.
Internal Implementation Notes
- The
BP_
function prefix is an unreal engine standard designed to ensure c++ developers do not use functions intended for blueprint use - The
Conv_
function prefix is an unreal engine required convention to detect autocast nodes - All operator function prefixes are an unreal engine convention required to detect standard operator node wildcards